About Me
Bastionson a.k.a. Sebastian Oertel
Hi there, I am Sebastian, a Technical Artist with over 10 years of experience in Unreal Engine and 17 years of expertise in Blender.
My background in game development and programming, along with tons of various freelance projects, enables me to create a wide range of CGI, interactive experiences, and visualizations.
Since I’ve always enjoyed both programming and 3D art from a young age, I naturally gravitated toward the role of a Technical Artist, bridging the gap between artists and programmers.
My website offers just a small glimpse of what I’ve worked on over the years. Feel free to reach out if you’d like to learn more!